![]() Jack places a spike that sends sweeping lasers out in concentric circles. All other abilities/traversals - Unknown.Meteor Goliath Charge - 40% ammo used, length reduced by 85%.Goliath Charge - 40% ammo used, length reduced by 80%.7% ammo per second used when not repulsing the monster.It does not push the monster away from Jack, even if the monster is standing still, nor would the monster move faster if it moved the opposite direction of the beam. Where the harpoon gun stops a monster from running away from Griffin, the Repulsor stops a monster from moving towards Jack. It can be considered the opposite of Griffin's harpoon gun. This allows ample time for your team to escape. It can stop many monster abilities and traversals at the cost of a large chunk of energy, and can push Kraken towards the ground if angled up and above, or even slow a Kraken attempting to drop to the ground to land Aftershock (this interaction with the Kraken is currently broken and not present). When not actively stopping the monster, the beam depletes slowly, and the capacity is drained more if movement if being stopped. Provided the movement direction matches the blocking direction, the repulsor causes the movement, traversals, and mobile abilities of the Monster to travel no distance. He can aim the beam off-center to angle the direction of blocking. Jack channels a force-field that stops the Monster from moving towards him. 12 shots per magazine (6 shots per pistol).He does not slow down while firing the pistols. His "reload" swaps the current set of pistols out and recharges the old pair. He is very e nergetic and shows enthusiasm when hunting the wildlife, especially Albinos. Jack is extremely talkative, whether on the dropship, tracking the monster, in combat, and even when close to death. When talking with them normally, he is extremely awkward. Jack is also girl-crazy, often trying (and failing) to impress Sunny, Caira, and Val with his superhero act. While he has proven his worth to the team with his competence in battle, his personality still earns Jack frequent death threats from the other hunters. As a coping mechanism to deal with the traumatizing experiences of living on Shear and fighting the Monsters, he has created a superhero-like persona for himself which he calls "The Jackal".Ĭocky and immature, Jack is often considered annoying by the other Hunters on the team, with his Jackal persona, cheeky attitude, and big mouth. ![]() Jack has managed to survive on Shear through the usage of technology he made from Shear's scrapyards. He's slightly younger than Sunny Yú who is about 19, placing him somewhere in his mid-teens, possibly 15-17. Like Ida Lennox, Jack has great intelligence and engineering ability that Matthew Colville, the game's head writer, has referred to as "an almost mystical affinity for machines." However, he has little of Lennox's interpersonal skill, but this can be attributed at least partly to his youth. To track and trap the Monster, Jack uses a hacked Survey Satellite to locate enemies and his Repulsor gloves to stop the Monster in its tracks. To pack a punch, Jack wields two pairs of dual pistols, enabling him to reload one pair while firing the other. Jack, who refers to himself as "The Jackal", scrounged the industrial ruins to build his Trapper arsenal.
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